AI Insights · Timothy · October 2021
Top 5 Cannabis Games in Sweden Q3 2021: Performance Overview
In Q3 2021, the top 5 cannabis games in Sweden showed varied performance in terms of downloads, revenue, and active users. Weed Inc: Idle Tycoon led with significant growth, while other games had mixed results.
The third quarter of 2021 saw diverse performance from the top 5 cannabis games on a unified platform in Sweden. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Weed Inc: Idle Tycoon from Metamoki Inc. experienced notable growth. Weekly revenue peaked at around $1.1K in the week of August 23, before settling at $308 by the end of September. Downloads spiked significantly, reaching nearly 4K in the week of August 30. Active users also saw a substantial increase, peaking at approximately 8.8K during the same period.
Hempire - Weed Growing Game by LBC Studios Inc. had a fluctuating quarter. Revenue started strong at $1.3K at the end of June but saw a decline, stabilizing at $408 by the end of September. Downloads remained relatively low, peaking at 344 in early August. Active users showed a slight increase, peaking at 625 in the week of August 9.
Weed Factory Idle from Spider Solitaire had modest performance metrics. Revenue peaked at $41 in late August, while downloads remained under 200 per week, with a peak of 181 in late July. Active users saw a decline from 463 in late July to 243 by the end of September.
Bud Farm: Idle Tycoon Game by LDRLY showed strong revenue performance, peaking at $2.3K in late July and maintaining high levels through September, ending the quarter at $1.7K. Downloads saw a significant increase, peaking at 329 in mid-August. Active users remained relatively stable, fluctuating around the 300-400 range throughout the quarter.
Cheech and Chong Bud Farm, also from LDRLY, had a varied performance. Revenue peaked at $1.4K in mid-July but decreased to $501 by the end of September. Downloads remained low, with a high of 177 in early August. Active users saw a slight increase, peaking at 215 in early August before declining to 177 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.